Frissítés - a "teszt" szervereken

  • Kedves Játékosok,


    a publikus teszt szerverek április 8-án ezeket a frissítéseket kapták (8.7.0-rc-1) :


    - Fixed issue where the planet tooltips remained visible after stop hovering over them
    - Fixed issue where Alliance invite and kick caused an infinite load
    - Highscore Background colors now correctly alternating between black and grey

    - Fixed issue where players would be placed on top of the highscore board momentarily after being unbanned
    - Merchant's Swap Resources feature will now only deduce DM when clicking the Call Merchant button and will remain until a trade is completed or a new resource is selected


    Ez utóbbi magyarázata: a 8.6.0-ás verzióval rendelkező univerzumokban, ha hívtál kereskedőt, akkor függetlenül a kereskedés megvalósulásától a kereskedő levonta az SA-t. A mostani verzió ezt javítja, azaz ha nincsenek meg a megfelelő feltételek a kereskedéshez, akkor addig nem történik meg a levonás.


    üdv, T.

  • Kedves Játékosok,


    a publikus teszt szerverek 2022.04.12-én az alábbi hibajavítást kapják (8.7.0-rc2) :

    - Kijavítottunk egy hibát, mely a telefonokon és a tableteken ( táblagépeken ) jelentkezett, azaz a reklámhirdetések mostantól nem nehezítik meg a játékot.


    Sem a 04.08-ai, sem a 04.12-ei frissítések "élő"-szerverekre való bevezetéséről nincs egyelőre információ.


    üdv, T.

  • Kedves Játékosok,


    2022.04.27-én 14:00-kor "8.7.1-rc1"-es néven a teszt rendszerek frissítést kapnak. Nincs hozzá változás napló.


    A frissítés az alábbi szervereket érint:

    - Origin

    - Regula

    - DevToolUniverse


    üdv, T.

  • Kedves Játékosok,


    A Bermuda az alábbi frissítéseket fogja megkapni 9.0.0-beta8 néven a napokban:


    Changelog:

    - Fixed a bug where was possible to start lifeform buildings while nanite factory or robotics factory was upgrading

    - Fixed a bug where wasn't possible to abandon planets

    - Fixed a bug where the "Stone Tower" building time reduction was too high

    - Fixed a bug where economy messages for failed lifeform buildings or technology were not delivered

    - Fixed a bug where bonification caps didn't work correctly

    - Fixed a bug where bonification for "all ships" didn't work

    - Fixed a bug where Highscore decreased too much when abandoning a planet

    - Fixed a bug where the first planet starts with 100 lifeforms

    - Fixed a bug where lifeform amounts where copied over from the Home Planet

    - Fixed a bug where wasn't possible to transport food

    - Fixed a bug where lifeform deactivation and reactivation erased the tech tree

    - Fixed a bug where building infos stopped loading when there was a full queue

    - Fixed a bug where was possible to instantly finish buildings

    - Fixed a visual bug that showed population lose in draw fights

    - Fixed a bug where wasn't possible to reset higher tech trees when the lower one wasn't filled

    - Fixed a bug where was possible to tear down the tech building while researching

    - Fixed a bug with caching

    - Fixed the wrong value in the human "Discovery" tech

    - Fixed a "trade ship" being displayed in the empire view

    - Fixed inactive players having high food and lifeform amounts

    - Added missing info to ship/defense tech info to show lifeform bonification


    A mai napon eddig ketszer lett elhalasztva a frissites, igy pontos idopontot kesobb fognak kozzetenni.


    udv, T.

  • Kedves Játékosok,


    A mai napon 14:00-kor az alábbi hibajavítás érkezett Bermudára 9.0.0-beta11 néven:


    - Fixed a bug where you can build lifeform buildings while your nanite factory or robotics factory is upgrading
    - Fixed a bug where you couldn't abandon planets
    - Fixed a bug where the "Stone Tower" building time reduction was too high
    - Fixed a bug where you didn't get economy messages for failed lifeform buildings or technology
    - Fixed a bug where bonification caps didn't work correctly
    - Fixed a bug where bonification for "all ships" didn't work
    - Fixed a bug where Highscore decreased too much on planet abandonment
    - Fixed a bug where the first planet starts with 100 lifeforms
    - Fixed a bug where lifeform values were copied over from your Home Planet
    - Fixed a bug where you couldn't transport food
    - Fixed a bug where lifeform deactivation and reactivation erased your tech tree
    - Fixed a bug where building information stopped loading when you had a full queue
    - Fixed a bug where you could instantly finish buildings
    - Fixed a visual bug that showed you losing population in draw fights
    - Fixed a bug where you couldn't reset higher tech trees when the lower one wasn't filled
    - Fixed a bug where you could tear down the tech building while researching
    - Fixed a bug with caching
    - Fixed the wrong value in the human "Discovery" tech
    - Fixed a "trade ship" being displayed in the empire view
    - Fixed inactive players having high food and lifeform amounts
    - Fixed a bug where loot priority was wrong
    - Fixed a bug where the Lifeform den capacity tech had no effect
    - Fixed a bug where the Collector Class bonus did not increase the energy bonus
    - Fixed a bug where the estimated time for food consumption jumped too much
    - Fixed a bug where the cancelling of lifeform research sometimes didn't return resources
    - Fixed a bug where the fleet event page did not show food in transports
    - Fixed a bug where planet activity didn't update

    - Fixed a bug where you can't send a discovery mission to the slot you are relocating to
    - Fixed a but where resources gut stuck
    - Fixed a bug where deactivating your lifeform with running queues could cause issues
    - Fixed a bug where the galaxy shortcut for debris fields didn't acknowledge the cargo space bonification for recyclers
    - Fixed a bug where you could deactivate the lifeform during fights
    - Added missing info to ship/defense tech info to show lifeform bonification


    Némely javítás miatt minden számlán eltüntették a népességet és az élelmet.


    üdv, T.

  • Kedves Játékosok,


    A mai napon 14:00-kor az alábbi hibajavítás érkezett Bermudára 9.0.0-beta11 néven:


    - Fixed new accounts occasionally not having a lifeform available.
    - Fixed the rounding of numbers that appeared to be extremely long after a recent change.
    - Fixed the population amount being set to the capacity after reselecting a lifeform.


    üdv, T.

  • Kedves Játékosok,


    Néhány accountot ideiglenesen zároltak / zárolnak majd Bermudán, mert a ténykedésükkel folyamatosan próbálnak technikai problémákat előidézni a Bermuda szerveren.

    ( ez egy finom megfogalmazás volt :) )


    Ha esetleg bárki accountja is erre a sorsra jutott közületek, akkor az originre tud jegyet nyitni: https://ogame.support.gameforge.com/index.php?fld=origin


    Új fiókot kezdhettek, de a régi zárolva marad.


    üdv, T.


    pl:


    https://prnt.sc/suj0vpxyyFc6


    https://prnt.sc/MFIW6HIT1Eyg

  • Kedves Játékosok,


    A publikus teszt szerverek ma újabb frissítést kapnak 9.0.0-beta20 néven 14:00-kor.


    Változásnapló:


    - Fixed a bug where the Lifeform Experience bar appeared further than it should be

    - Fixed a bug where the resource settings didn't show Lifeform as on pause during vacation mode

    - Fixed two bugs where you could generate resources

    - Fixed a wrong icon in the tech details

    - Fixed a bug where Lifeform Experience affected buildings

    - Fixed a bug where the Crawler overload had the wrong color

    - Fixed a wrong tooltip while lifeform buildings were upgrading

    - Added coordinates of the starting planet to Discovery messages


    udv, T.

  • Kedves Játékosok,


    2022.05.24-én 14:00-kor frissítés lesz a Bermuda szerveren 9.0.0-beta22 néven.


    Változásnapló:


    - Fixed lifeform researches which improve ship stats not applying their bonus in combat.

    - Fixed population growth and food production values being higher than intended.

    - Fixed the hint on researches displaying that you do not have a Research Lab while it is being upgraded.

    - Fixed the Nano Repair Bots building from the Mechas species not applying its bonus to wreck fields created on the moon that belongs to the corresponding planet.

    - Added the name of the planet from where the fleet mission started to discovery report messages.


    üdv, T.

  • Kedves Játékosok,


    2022.05.25-én, szerdán 14:00-kor minden publikus teszt szerver az alábbi frissítéseket kapja 8.7.2-rc1-es néven:


    - javítva az a hiba, ahol az SA-bolt nem nyílt meg mobilnézetben

    - A harci jelentésből már nem hiányzik, hogy hány Reapert használtak a törmelék újrahasznosítására, és hány Recyclerre/Pathfinderre volt szükség az eredeti törmelékekhez

    - háttérfolyamatok javítása


    üdv, T.